TCGplayer Top 10 Sellers | May 13-19, 2019

TCGplayer Top 10 Sellers | May 13-19, 2019

December 3, 2019 0 By Luis Garrison


This past weekend the SCG Open Series came
to our hometown of Syracuse, NY. Unsurprisingly Planeswalkers and Mono-Red
were the only decks left standing at the end of the weekend. This tournament had a major impact on sales
with six of the Top 10 cards being from the winning decklist. Let’s take a look at what made the cut. #10: Dovin’s Veto. Our number 10 card is currently sitting in
the sideboard of almost every deck that can play it. With Jeskai Planeswalkers and Mono-Red at
the top of the meta, Dovin’s Veto has no end of noncreature spells to counter. #9: Teferi, Time Raveler. I’ve talked about Teferi a number of
times in this series; it is a powerful control card that is being tested out in a large variety
of decks. Last week, CoolStuffInc.com’s Michael Flores
wrote an article claiming that it was the best card in Standard. Most of the article pointed out how at its
worst, Teferi, Time Raveler is still better than most other cards with similar effects. He determined that when evaluating the newest
Teferi, its worst-case scenario is more important than its potential ceiling. #8: Krenko, Tin Street Kingpin. One of the few cards in the Top 10 that didn’t
see play at SCG Syracuse was Krenko, and just like last week, Commander seems to be the
main factor in Krenko being here. EDHREC’s Mason Brantley released an article
last week on how underrated the card is currently. While some might argue that this Krenko is
worse than the previous version, I have to disagree. The two cards support different playstyles
and will many times win in different ways. Krenko, Mob Boss was a combo commander. There’s rarely a need to attack with Mob
Boss as the tokens will be doing the heavy lifting, and these decks often win without
even needing to do combat damage. Impact Tremors and Goblin Bombardment get
past blockers and avoid your opponents’ combat spells like Settle the Wreckage and
Aetherize. Krenko Tin Street Kingpin wins through attacking
with high power. Winning through commander damage is much more
likely as you’ll be attacking often and using cards like Whispersilk Cloak and Glaring
Spotlight to make sure Krenko gets through unscathed. The recently spoiled Goblin Matron may also
be boosting sales of Krenko as well. #7: Interplanar Beacon. In three- and four-color planeswalker decks,
Interplanar Beacon is essential for an efficient manabase. The one-for-one mana fixing makes sure that
you can cast your planeswalkers on curve, and the lifegain helps you stay in the game
while you set up your battlefield. #6: Narset, Parter of Veils. Narset’s showing this past weekend was incredible. A total of 22 Narsets were in the Top 8 decklists,
most of which were running a playset in the maindeck. Narset has probably been the most widely used
card from War of the Spark thus far and it’s easy to see why. Repeatable card advantage has been recognized
as a vital aspect of the game ever since Jayemdae Tome in Alpha, and getting that while shutting
off your opponent’s ability to produce card advantage is too strong of a static ability
to be ignored in any format. #5: Karn, the Great Creator. I talked about Karn in last week’s episode
and since then, it has climbed up from number 9 to number 5. During the Open, Eli Kassis played Simic Ramp
that runs three Karns mainboard and has an artifact package in the sideboard built to
counter the most popular decks in the current meta. During the deck tech Eli explained what cards
Karn can grab and what they are best against. I’ll run through them quickly, just in case you
didn’t get a chance to tune into the stream. Sorcerous Spyglass shuts down opposing planeswalkers. Navigator’s Compass gets you a little extra
time to build your board against Mono-Red. Sentinel Totem is an answer to Command the
Dreadhorde decks. Meteor Golem is generic permanent removal. Helm of the Host can make Meteor Golem’s
enters-the-battlefield effect into an upkeep ability with a free hasted 8/8 body. It also can be put on any of the maindeck
creatures with enters-the-battlefield effects. God-Pharaoh’s Statue shuts down Arclight Phoenix. And finally, The Immortal Sun shuts down planeswalker decks. #4: Mizzium Tank. Mizzium Tank didn’t show up in the Top 8
over the weekend but interestingly what makes it powerful is actually what it doesn’t
interact with. Modeled after Halcyon Glaze from original
Ravnica, Mizzium Tank is normally an artifact and only becomes a creature when you cast
a noncreature spell. This allows it to get around sweepers, sorcery-speed
creature removal, and on top of that it can’t be stolen with Mind Control-type spells or
reanimation spells. #3: Saheeli, Sublime Artificer. Another piece of the Jeskai Planeswalkers
deck, Saheeli is at the bottom of the curve for planeswalkers. The deck doesn’t play a single creature,
so every spell you cast is guaranteed to give you a servo token as long as Saheeli is on
the battlefield. Those 1/1s can chump block to protect your
bigger planeswalkers or swing in at your opponent’s walkers with a wide attack to get around blockers. #2: Command the Dreadhorde. One deck that has been seeing play but didn’t
quite make it into the Top 8 was Four-Color Dreadhorde. It’s basically a pile of powerful planeswalkers
and creatures that you can use and reuse throughout the game with both Command the Dreadhorde
and Tamiyo, Collector of Tales bringing threats back over and over. The mana in this deck can occasionally give
you trouble, but Interplanar Beacon and Paradise Druid will typically be enough to fix that
issue. #1 Sarkhan, the Masterless. Sarkhan, the Masterless is a bomb in the Jeskai
Planeswalkers deck. The Dragon token is huge for the cost and
its plus ability is a powerful finisher when you’ve got a couple planeswalkers on the
battlefield. The 4/4 Dragon is especially strong in the
planeswalker matchups as it can fly over blockers and deal enough damage to (at the very least)
turn off minus abilities. Many times it can kill the planeswalker outright. And that’s it for our Top 10 this week. The next major event coming up is Modern and
with the newest surge of Modern Horizons spoilers, we might be seeing some Modern cards making
their way back into our Top 10. I’m still holding out hope for Shardless
Agent. What Modern cards do you think will make it
into the next Top 10? Let me know in the comments, then like and
subscribe to keep up with future Top 10s.